package per.dg.jingchess.models;

import java.util.List;

public class PlayingChessModel {

//    结束游戏的时间戳
    long time;

//    选择ai或者friends ai 0 friends 1
    int chessModel;

//    棋子外形 0 圆 1 叉
    int chessman;

//    每小局的
    List<SmallPlayingChessModel> smallPlayingChessModels;

//    user赢的次数
    int player1WinNumber;

//    ai或者friends赢的次数
    int player2WinNumber;

//    平局次数
    int draw;

//    用户的昵称
    String player1;

//    ai或者friends的昵称
    String player2;

    public long getTime() {
        return time;
    }

    public void setTime(long time) {
        this.time = time;
    }

    public int getChessModel() {
        return chessModel;
    }

    public void setChessModel(int chessModel) {
        this.chessModel = chessModel;
    }

    public int getChessman() {
        return chessman;
    }

    public void setChessman(int chessman) {
        this.chessman = chessman;
    }

    public List<SmallPlayingChessModel> getSmallPlayingChessModels() {
        return smallPlayingChessModels;
    }

    public void setSmallPlayingChessModels(List<SmallPlayingChessModel> smallPlayingChessModels) {
        this.smallPlayingChessModels = smallPlayingChessModels;
    }

    public int getPlayer1WinNumber() {
        return player1WinNumber;
    }

    public void setPlayer1WinNumber(int player1WinNumber) {
        this.player1WinNumber = player1WinNumber;
    }

    public int getPlayer2WinNumber() {
        return player2WinNumber;
    }

    public void setPlayer2WinNumber(int player2WinNumber) {
        this.player2WinNumber = player2WinNumber;
    }

    public int getDraw() {
        return draw;
    }

    public void setDraw(int draw) {
        this.draw = draw;
    }

    public String getPlayer1() {
        return player1;
    }

    public void setPlayer1(String player1) {
        this.player1 = player1;
    }

    public String getPlayer2() {
        return player2;
    }

    public void setPlayer2(String player2) {
        this.player2 = player2;
    }
}
